Game-board.



, e. DEWANTE,

v GAME BOARD. PP l ATION FILED JULY5 A L 1911- 1,262,312. Patented Apr. 9, 1918..

G BRIEL DEWANTE, or wmmrne, MANITOBA, CANADA.

GAME-BOARD.

Specification of Letters Patent.

Patented Apr. 9, 1918.

Application filed July 5, 1917. Serial No. 178,829.

To all whom it may concern:

Be it known that I, GABRIEL DEWANTE, of

. the city of \Vinnipeg, in the Province of Manitoba, Canada, have invented certain new and useful Improvements in Game-Boards, of which the following is the specification.

The invention relates to improvements in game boards and the object of the invention is to provide an improved form of game board which will allow of the playing of a very interesting and amusing game requiring considerable skill and foresight on the part of the players and one which can be utilized to accommodate two, three or four players as occasion may require.

-With the above objects in view the invention consists essentially in a game board having specially arranged moveways or passages thereon and specially numbered positions indicated on the moveways, the arrangement being more particularly described hereinafter, reference being had to the accompanying drawing in which Figure 1 represents a'plan view of the game board. A c

Fig. 2 represents an end view of it.

Fig. 3 represents a perspective view of one of the wood disks or men used in playing the game.

In the drawing like characters of reference indicate corresponding parts in the several figures.

1 represents the body of the game board which in the present instance is shown as formed from two parts 2 and 3 which can be folded together, there being a break joint at a to allow of the closing of the board.

The top surface of the board is flat and presents a substantially square playing surface 5. Each of the sides of the board present a marginal moveway or passage, these being indicated at 6, 7 8 and 9, which moveways, hereinafter termed side moveways, intersect at the corners of the game board so that there is a continuous moveway completely around the board.

The opposing side moveways are connected by diametrical moveways 10 and 11 and the points of intersection of the diametrica-l moveways with the side moveways are connected by cross corner moveways 12, 13, 14 and 15.

Further oblique moveways 16, 17, 18 and 19 pass between the side moveways, these being parallel to the corner move ways and intersecting the diametrical as well as the corner moveways.

From the above it will be apparent that the board presents an outer moving square within which there are two diamond shaped moving squares with diametrical moveways passing across the diamonds and moveways between the inner diamond and the outer square and passing across the outer diamond. a

All points of intersection of moveways are indicated on the board in some conspicuous manner, this being accomplished in the present instance by placing a circle as shown at 20 at the intersections.

All points of intersection in the outer square are numbered as are also the intersecting points of the inner diamond which numbers are placed in the circles. In the remaining circles there are no numbers. These numbers can vary but I have found that by placing the number 1 at the corners of the outer square, the number 2 in the circles at the intersection of the oblique moveways with the side moveways, the number 3 in the circles at the intersection of the diametrical moveways with the side moveways and the number 4: in the circles at the points of the inner diamond, it is very convenient. for scoring purposes.

The corner moveways, that is to say those forming the outer diamond, are spe 'cially marked to indicate that a special move can be made on this outer diamond and 111 the present instance this marking comprises inner lines shown at 21.

The game is played by two, three or four players who utilize wood disks 2E2 commonly called men and in this connection it is advisable to provide differently colored men for the players. 7

Where two men are playing they use preferably six men each and after deciding who plays first that party plays and thereafter they play one after the other until the game is won.

A player puts his men on the board one at a time and in the circles and can. put

them in any circle he desires provided that circle is open. The men can be moved from circle to circle in any direction pro vided there is no interfering man on the circle. On the big diamond one can move two or more circles in a straight direction provided there is no interfering man. on the diamond in the direction of the move.

In all other instances one can only move from one circle to the next in a single play.

In playing the game one can put his men on the board one after the otner in succession if he so Wishes or he can, after having some men on the board, play them before putting the remainder of his"men on the board.

Opponents men are captured by surrounding them and when captured are removed from the board. This is one of the objects of the game and they are captured on any circle when all the approaches to that circle are closed or blocked.

A further object of the game is for either one of the players to get his men on the numbered circles of either the side, diametrical or oblique moveivays. Ii such be done he makes a score equal. to the sum of the numbers covered by his men.

Of course one player While attempting to make a score or capture one or more of the men of the other player at all times has to Watch What his opponent is attempting to do and defeat his object if he can.

In the actual game several other counts are used for special purposes and each game is terminated when one of the players gets his men. in a straight line as above intimated or has cornered all the men of the other player. By arranging a certain limiting score such as 50 several games can be played and the one reaching 50 first can be considered as Winning.

While the explanation of the manner in \vhich'the game'is played could be enlarged upon still I do not consider this necessary as sm'iicient is given to show that the special arrangement of moveivays on the game board allows of amusing but also of an intricate game requiring considerableskill and foresight on the part of the players.

What I claim as my invention is 2- 1. A game board having indicated thereon intersecting side moveW-ays, diametri cal movewavs passing between the side moveivays, corner movcivays connecting the points of intersection of the side move Ways With the diametrical moveivays and further moi-*eivayscrossing the latter move- Ways and the diametrical moveways and copies or this patent may be obtained for five cents each,

all

the playing of not only an nee s-1s terminating at the side moveways and score numbers located at the intersections of certain of the movevvays.

A substantially square game board having indicated thereon side moveways intersecting at the corners and presenting an outer moving square, diametrical move- Ways passing from side to side of the square, corner moveways connecting the points of intersection of the diametrical moveways with the side moveivays, oblique movevvays crossing the diametrical moveways and the corner moveivays and terminating at the side moveivays and count numbers located at certain of the intersec ions of the moveivays,

3. A substantially square game board having indicated thereon side moveivays intersecting at the corners and presenting an outer moving square, diametrical movervays passing from side to side of the square, corner moveivays connecting the points of intersection of the diametrical movevvays with the side moveways, oblique moveways crossing the diametrical moveivays and the corner moveways and terminating at the side moveivays' and count numbers located at all the intersections of the outer square and at the intersection of the oblique moveways Withthe diametrical moveways.

4. A substantially square game board hav ing indicated thereon side moveways intersecting at the corners and presenting an outer moving square, diametrical moveivays passing from side to side of the corner moveivays connecting'the points of intersection of the diametrical movevvays with the side moveivays, oblique moveways crossing the diametrical moveways and the corner movevvays and terminating at the side moveivays and count numbers located at all the intersections of the outer square and at the intersection of the oblique movevvays with the diametrical moveways and having further the corner movevvays specially indicated for special moving purposes. i

Signed at Winnipeg, this 6th day of June,

GABRIEL DEWANTE. In the presence of- GERALD S. 'RoXBUneH, ROLAND Fosrnn.

b addressin the Commissioner of Patents,

Washington, D. G. 

